A downloadable tool for Windows

Working on some procedurally generated trees and other natural environment features for existing project Hellas. Possibly also going to iterate some more on previous procjam entry "rock formations"...

Initially going with placeholder sketch art, but I intend to do a proper graphics pass later.  The goal is to create various trees and plants.


v1 - Starting with simple vertical trees (cypress): click to plant 1 of 3 variations with  random length and shape, built from base, mid and top segments.

Update:  I thought I was going to have time to work on this some more after the jam but other work has gotten in the way...

I will still definitely be getting back to this later though. If you want to hear about the latest updates you can also follow me on twitter...


- more tree types: pine, oak, olive, etc

- segment variations to increase variety

- bushes, grass and other plants

Published Nov 12, 2017
StatusIn development
Made withGameMaker: Studio, Adobe Photoshop
LinksBlog, Twitter


procjamtrees_v1.zip 1 MB

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