A downloadable test for Windows

I'm continuing my procjam entry from the last jam:

Working on some procedurally generated trees and other natural environment features for existing project Hellas.

Initially going with placeholder sketch art, but I intend to do a proper graphics pass later.  The goal is to create various trees and plants.


v1 - Starting with simple vertical trees (cypress): click to plant 1 of 3 variations with  random length and shape, built from base, mid and top segments.

Update:  Thought I was going to have time to work on this some more after the jam but other work got in the way, now continuing where I left off...

v2 - added tree trunks and made it so whole tree can be rotated or moved with all parts to allow for more flexible placement + dynamic wind animation (later)

(going to try to do some more work on this in the next few weeks)


- more tree types: pine, oak, olive, etc

- segment variations to increase variety

- bushes, grass and other plants


procjamtrees_v1.zip 1 MB
procjamtrees_v2.zip 2 MB


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Just one question...

I love this idea, and the preview looks great, but how would this program be used? I have a few ideas, but I want to hear your thoughts. How can this program be useful?

To start with the intention is purely to build systems that can generate trees for my own project Hellas, but it could possibly be expanded to be used by others in the future.

Alright. Again, great program.